This commit is contained in:
암냥 2026-09-01 23:59:27 +09:00
commit 87faa363b9
5 changed files with 434 additions and 246 deletions

View file

@ -45,31 +45,24 @@ function createBadgeTexture(pass) {
ctx.fillStyle = "#050505";
ctx.fillRect(0, 0, canvas.width, canvas.height);
const sheen = ctx.createLinearGradient(0, 0, 912, 970);
const sheen = ctx.createLinearGradient(0, 0, 912, 1288);
sheen.addColorStop(0, "#ffffff09");
sheen.addColorStop(0.45, "transparent");
sheen.addColorStop(1, "#ffffff05");
ctx.fillStyle = sheen;
ctx.fillRect(0, 0, 912, 970);
ctx.fillRect(0, 0, 912, 1288);
ctx.strokeStyle = "#ffffff24";
ctx.lineWidth = 1.5;
ctx.strokeRect(30, 30, 852, 925);
ctx.strokeRect(30, 30, 852, 1228);
ctx.fillStyle = "#ffffff";
ctx.beginPath();
ctx.moveTo(58, 88);
ctx.lineTo(79, 52);
ctx.lineTo(100, 88);
ctx.closePath();
ctx.fill();
ctx.font = "700 29px Arial, sans-serif";
ctx.fillText("PASS", 122, 79);
ctx.fillText("PASS", 58, 79);
ctx.fillStyle = "#8f8f8f";
ctx.fillText("PORT", 204, 79);
ctx.fillText("PORT", 140, 79);
ctx.font = "500 13px monospace";
ctx.fillText("DIGITAL ACCESS SYSTEM", 122, 105);
ctx.fillText("DIGITAL ACCESS SYSTEM", 58, 105);
ctx.textAlign = "right";
ctx.fillStyle = accent;
@ -91,12 +84,12 @@ function createBadgeTexture(pass) {
ctx.strokeStyle = "#ffffff";
ctx.lineWidth = 8;
ctx.font = "800 350px Arial, sans-serif";
ctx.strokeText("P", 590, 465);
ctx.strokeText("P", 590, 520);
for (let row = 0; row < 9; row += 1) {
for (let column = 0; column < 9; column += 1) {
const radius = Math.max(1.5, 5 - (row + column) * 0.18);
ctx.beginPath();
ctx.arc(620 + column * 25, 220 + row * 25, radius, 0, Math.PI * 2);
ctx.arc(620 + column * 25, 250 + row * 25, radius, 0, Math.PI * 2);
ctx.fillStyle = "#ffffff";
ctx.fill();
}
@ -105,91 +98,205 @@ function createBadgeTexture(pass) {
ctx.fillStyle = "#929292";
ctx.font = "500 14px monospace";
ctx.fillText("TEMPORARY / GUEST", 58, 208);
ctx.fillText("TEMPORARY / GUEST", 58, 220);
ctx.textAlign = "right";
ctx.fillText(`NO. ${pass.credentialId}`, 854, 208);
ctx.fillText(`NO. ${pass.credentialId}`, 854, 220);
ctx.textAlign = "left";
ctx.fillStyle = "#ffffff";
ctx.font = "700 86px Arial, sans-serif";
ctx.fillText("ACCESS", 52, 322);
ctx.fillText("ACCESS", 52, 350);
ctx.font = "300 86px Arial, sans-serif";
ctx.fillText("PASS", 52, 402);
ctx.fillText("PASS", 52, 430);
ctx.fillStyle = "#858585";
ctx.font = "500 14px monospace";
ctx.fillText("PASS HOLDER", 58, 493);
ctx.fillText("PASS HOLDER", 58, 545);
ctx.fillStyle = "#ffffff";
const holderSize = fitText(ctx, pass.holder, 796, 66);
ctx.font = `600 ${holderSize}px Arial, sans-serif`;
ctx.fillText(pass.holder, 55, 560);
ctx.fillText(pass.holder, 55, 625);
ctx.strokeStyle = "#ffffff2d";
ctx.beginPath();
ctx.moveTo(58, 610);
ctx.lineTo(854, 610);
ctx.moveTo(58, 685);
ctx.lineTo(854, 685);
ctx.stroke();
ctx.fillStyle = "#858585";
ctx.font = "500 14px monospace";
ctx.fillText("AUTHORIZED LOCATION", 58, 657);
ctx.fillText("VALID FROM", 520, 657);
ctx.fillText("AUTHORIZED LOCATION", 58, 738);
ctx.fillText("VALID FROM", 520, 738);
ctx.fillStyle = "#ffffff";
const locationSize = fitText(ctx, pass.location, 400, 32);
ctx.font = `500 ${locationSize}px Arial, sans-serif`;
ctx.fillText(pass.location, 58, 699);
ctx.fillText(pass.location, 58, 782);
ctx.font = "500 20px monospace";
ctx.fillText(pass.validFrom, 520, 697);
ctx.fillText(pass.validFrom, 520, 780);
ctx.fillStyle = "#858585";
ctx.font = "500 14px monospace";
ctx.fillText("VALID UNTIL", 520, 757);
ctx.fillText("VALID UNTIL", 520, 842);
ctx.fillStyle = "#ffffff";
ctx.font = "500 20px monospace";
ctx.fillText(pass.validUntil, 520, 797);
ctx.fillText(pass.validUntil, 520, 884);
ctx.strokeStyle = "#ffffff2d";
ctx.beginPath();
ctx.moveTo(58, 840);
ctx.lineTo(854, 840);
ctx.moveTo(58, 960);
ctx.lineTo(854, 960);
ctx.stroke();
ctx.fillStyle = accent;
ctx.beginPath();
ctx.arc(70, 893, 13, 0, Math.PI * 2);
ctx.arc(70, 1024, 13, 0, Math.PI * 2);
ctx.fill();
ctx.fillStyle = "#050505";
ctx.font = "700 14px Arial, sans-serif";
ctx.fillText("✓", 65, 898);
ctx.fillText("✓", 65, 1029);
ctx.fillStyle = "#9a9a9a";
ctx.font = "500 13px monospace";
ctx.fillText("DIGITALLY SIGNED ACCESS CREDENTIAL", 100, 890);
ctx.fillText("ISSUER / PASSPORT", 100, 915);
ctx.fillText("DIGITALLY SIGNED ACCESS CREDENTIAL", 100, 1020);
ctx.fillText("ISSUER / PASSPORT", 100, 1045);
ctx.textAlign = "right";
ctx.fillStyle = "#ffffff";
ctx.fillRect(803, 876, 51, 51);
ctx.fillRect(803, 1003, 51, 51);
ctx.fillStyle = "#050505";
ctx.font = "700 26px Arial, sans-serif";
ctx.fillText("P", 838, 910);
ctx.fillText("P", 838, 1037);
ctx.textAlign = "left";
ctx.fillStyle = "#616161";
ctx.font = "500 13px monospace";
ctx.fillText("TAP CARD TO VIEW VERIFICATION DETAILS", 58, 1205);
const texture = new THREE.CanvasTexture(canvas);
texture.colorSpace = THREE.SRGBColorSpace;
texture.anisotropy = 16;
texture.flipY = false;
return texture;
}
function Band({ pass, maxSpeed = 50, minSpeed = 10 }) {
function createBackTexture(pass) {
const canvas = document.createElement("canvas");
canvas.width = 912;
canvas.height = 1288;
const ctx = canvas.getContext("2d");
const accent = pass.status === "VALID" ? "#b9f8d3" : pass.status === "EXPIRED" ? "#df9298" : "#e8c986";
ctx.fillStyle = "#050505";
ctx.fillRect(0, 0, 912, 1288);
ctx.strokeStyle = "#ffffff24";
ctx.lineWidth = 1.5;
ctx.strokeRect(30, 30, 852, 1228);
ctx.fillStyle = "#fff";
ctx.font = "700 27px Arial, sans-serif";
ctx.fillText("PASS PORT", 58, 82);
ctx.textAlign = "right";
ctx.fillStyle = "#777";
ctx.font = "500 14px monospace";
ctx.fillText("CREDENTIAL / REVERSE", 854, 82);
ctx.textAlign = "left";
ctx.save();
ctx.globalAlpha = 0.09;
ctx.strokeStyle = "#fff";
ctx.lineWidth = 8;
ctx.font = "800 190px Arial, sans-serif";
ctx.strokeText("SIGNED", 42, 315);
ctx.restore();
ctx.fillStyle = "#8c8c8c";
ctx.font = "500 14px monospace";
ctx.fillText("VERIFICATION STATUS", 58, 385);
ctx.fillStyle = accent;
ctx.font = "600 54px Arial, sans-serif";
ctx.fillText(pass.status, 55, 453);
ctx.strokeStyle = "#ffffff2d";
ctx.beginPath();
ctx.moveTo(58, 505);
ctx.lineTo(854, 505);
ctx.stroke();
const rows = [
["ISSUER", "PASSPORT"],
["SIGNATURE", "HS256"],
["CREDENTIAL NO.", pass.credentialId],
["PASS HOLDER", pass.holder],
["ACCESS POINT", pass.location],
];
rows.forEach(([label, value], index) => {
const y = 570 + index * 92;
ctx.fillStyle = "#777";
ctx.font = "500 14px monospace";
ctx.fillText(label, 58, y);
ctx.textAlign = "right";
ctx.fillStyle = "#fff";
ctx.font = "500 20px Arial, sans-serif";
ctx.fillText(value, 854, y);
ctx.textAlign = "left";
ctx.strokeStyle = "#ffffff17";
ctx.beginPath();
ctx.moveTo(58, y + 34);
ctx.lineTo(854, y + 34);
ctx.stroke();
});
ctx.fillStyle = "#777";
ctx.font = "500 14px monospace";
ctx.fillText("USAGE", 58, 1060);
ctx.fillStyle = "#d5d5d5";
ctx.font = "500 19px Arial, sans-serif";
ctx.fillText("Present this credential at the authorized access point.", 58, 1100);
ctx.fillText("Do not share the credential URL with another person.", 58, 1135);
ctx.fillStyle = "#666";
ctx.font = "500 13px monospace";
ctx.fillText("TAP CARD TO RETURN TO FRONT", 58, 1210);
const texture = new THREE.CanvasTexture(canvas);
texture.colorSpace = THREE.SRGBColorSpace;
texture.anisotropy = 16;
return texture;
}
function createBandTexture() {
const canvas = document.createElement("canvas");
canvas.width = 1024;
canvas.height = 160;
const ctx = canvas.getContext("2d");
ctx.fillStyle = "#090909";
ctx.fillRect(0, 0, 1024, 160);
ctx.strokeStyle = "#333";
ctx.strokeRect(0, 4, 1024, 152);
ctx.fillStyle = "#eee";
ctx.font = "600 35px Arial, sans-serif";
ctx.textBaseline = "middle";
for (let x = 30; x < 1024; x += 330) {
ctx.fillText("PASS PORT", x, 80);
ctx.fillStyle = "#555";
ctx.fillText(" / ACCESS", x + 190, 80);
ctx.fillStyle = "#eee";
}
const texture = new THREE.CanvasTexture(canvas);
texture.colorSpace = THREE.SRGBColorSpace;
texture.wrapS = texture.wrapT = THREE.RepeatWrapping;
return texture;
}
function Band({ pass, flipped, onFlip, maxSpeed = 50, minSpeed = 10 }) {
const band = useRef();
const fixed = useRef();
const joint1 = useRef();
const joint2 = useRef();
const joint3 = useRef();
const card = useRef();
const cardVisual = useRef();
const { nodes, materials } = useGLTF(MODEL_URL);
const bandTexture = useTexture(BAND_URL);
const bandTexture = useMemo(() => createBandTexture(), []);
const badgeTexture = useMemo(() => createBadgeTexture(pass), [pass]);
const backTexture = useMemo(() => createBackTexture(pass), [pass]);
const { width, height } = useThree((state) => state.size);
const curve = useMemo(
() => new THREE.CatmullRomCurve3([
@ -224,9 +331,22 @@ function Band({ pass, maxSpeed = 50, minSpeed = 10 }) {
return () => { document.body.style.cursor = "auto"; };
}, [hovered, dragged]);
useEffect(() => () => badgeTexture.dispose(), [badgeTexture]);
useEffect(() => () => {
badgeTexture.dispose();
backTexture.dispose();
bandTexture.dispose();
}, [badgeTexture, backTexture, bandTexture]);
useFrame((state, delta) => {
if (cardVisual.current) {
cardVisual.current.rotation.y = THREE.MathUtils.damp(
cardVisual.current.rotation.y,
flipped ? Math.PI : 0,
7,
delta,
);
}
if (dragged) {
vec.set(state.pointer.x, state.pointer.y, 0.5).unproject(state.camera);
direction.copy(vec).sub(state.camera.position).normalize();
@ -292,6 +412,7 @@ function Band({ pass, maxSpeed = 50, minSpeed = 10 }) {
>
<CuboidCollider args={[0.8, 1.125, 0.01]} />
<group
ref={cardVisual}
scale={2.25}
position={[0, -1.2, -0.05]}
onPointerOver={() => setHovered(true)}
@ -304,11 +425,14 @@ function Band({ pass, maxSpeed = 50, minSpeed = 10 }) {
event.target.setPointerCapture(event.pointerId);
setDragged(event.point.clone().sub(vec.copy(card.current.translation())));
}}
onClick={(event) => {
event.stopPropagation();
if (event.delta < 5) onFlip();
}}
>
<mesh geometry={nodes.card.geometry}>
<meshPhysicalMaterial
map={badgeTexture}
map-anisotropy={16}
color="#080808"
clearcoat={1}
clearcoatRoughness={0.15}
iridescence={1}
@ -318,6 +442,29 @@ function Band({ pass, maxSpeed = 50, minSpeed = 10 }) {
roughness={0.3}
/>
</mesh>
<mesh position={[0, 0.523, 0.0062]}>
<planeGeometry args={[0.696, 0.972]} />
<meshPhysicalMaterial
map={badgeTexture}
clearcoat={1}
clearcoatRoughness={0.12}
iridescence={0.55}
iridescenceIOR={1.2}
iridescenceThicknessRange={[0, 900]}
metalness={0.2}
roughness={0.28}
/>
</mesh>
<mesh position={[0, 0.523, 0.0004]} rotation={[0, Math.PI, 0]}>
<planeGeometry args={[0.696, 0.972]} />
<meshPhysicalMaterial
map={backTexture}
clearcoat={1}
clearcoatRoughness={0.12}
metalness={0.2}
roughness={0.28}
/>
</mesh>
<mesh geometry={nodes.clip.geometry} material={materials.metal} material-roughness={0.3} />
<mesh geometry={nodes.clamp.geometry} material={materials.metal} />
</group>
@ -339,12 +486,12 @@ function Band({ pass, maxSpeed = 50, minSpeed = 10 }) {
);
}
function PassScene({ pass }) {
function PassScene({ pass, flipped, onFlip }) {
return (
<Canvas camera={{ position: [0, 0, 13], fov: 25 }} dpr={[1, 2]}>
<ambientLight intensity={Math.PI} />
<Physics interpolate gravity={[0, -40, 0]} timeStep={1 / 60}>
<Band pass={pass} />
<Band pass={pass} flipped={flipped} onFlip={onFlip} />
</Physics>
<Environment background blur={0.75}>
<color attach="background" args={["black"]} />
@ -359,6 +506,7 @@ function PassScene({ pass }) {
function App() {
const element = document.getElementById("pass-root");
const [flipped, setFlipped] = useState(false);
const pass = useMemo(() => ({
holder: element.dataset.holder,
location: element.dataset.location,
@ -369,9 +517,15 @@ function App() {
}), [element]);
return (
<Suspense fallback={<div className="loading">Loading credential</div>}>
<PassScene pass={pass} />
</Suspense>
<>
<Suspense fallback={<div className="loading">Loading credential</div>}>
<PassScene pass={pass} flipped={flipped} onFlip={() => setFlipped((value) => !value)} />
</Suspense>
<button className="flip-control" type="button" onClick={() => setFlipped((value) => !value)}>
<span aria-hidden="true"></span>
{flipped ? "View front" : "View verification"}
</button>
</>
);
}