import math import pyMeow as pm # Aimbot 오프셋 class AimbotOffsets: pos = 0x4 # Head position yaw = 0x34 # camera_x pitch = 0x38 # camera_y def do_aimbot(proc, entities, local_player_addr, my_team, left_shift_pressed): if not left_shift_pressed or not entities: return try: my_pos = pm.r_vec3(proc, local_player_addr + AimbotOffsets.pos) target = None min_dist = float('inf') screen_center_x = pm.get_screen_width() / 2 screen_center_y = pm.get_screen_height() / 2 for ent in entities: if ent.team == my_team or ent.health <= 0: continue if ent.pos2d: dist_to_crosshair = math.hypot(ent.pos2d["x"] - screen_center_x, ent.pos2d["y"] - screen_center_y) if dist_to_crosshair < min_dist: min_dist = dist_to_crosshair target = ent if target: dx = target.pos3d["x"] - my_pos["x"] dy = target.pos3d["y"] - my_pos["y"] dz = target.pos3d["z"] - my_pos["z"] distance = math.hypot(dx, dy) yaw = math.atan2(dy, dx) * 180 / math.pi + 90 pitch = math.atan2(dz, distance) * 180 / math.pi pm.w_float(proc, local_player_addr + AimbotOffsets.yaw, yaw) pm.w_float(proc, local_player_addr + AimbotOffsets.pitch, pitch) except Exception as e: pass